~eliasnaur

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~eliasnaur/gio

Last active a day ago

#215 cannot use nil as type _Ctype_EGLConfig in return argument a day ago

Comment by ~eliasnaur on ~eliasnaur/gio

Yeah, me too. I believe purging the module cache fixed that issue for me.

#215 cannot use nil as type _Ctype_EGLConfig in return argument a day ago

Comment by ~eliasnaur on ~eliasnaur/gio

vendor/gioui.org/ui/app/egl_linux.go:27:3: cannot use nil as type _Ctype_EGLConfig in return argument"

This path indicates a very old version of gioui; the "ui" prefix was removed in https://gioui.org/commit/22cd88df9f7fd9e1 more than 1 year ago. I'm not familiar with vendoring Go code, so I can't help you upgrade, but at the very least your import paths must change to remove the ui prefix.

#215 cannot use nil as type _Ctype_EGLConfig in return argument a day ago

on ~eliasnaur/gio

RESOLVED FIXED REPORTED

#215 cannot use nil as type _Ctype_EGLConfig in return argument a day ago

Comment by ~eliasnaur on ~eliasnaur/gio

What does your go version say?

What version of Gio are you using?

How is EGLConfig defined on your system? There should be a typedef EGLConfig near /use/include/egl.h.

#214 Compute renderer hangs X11 NVIDIA desktop 2 days ago

Comment by ~eliasnaur on ~eliasnaur/gio

Thanks. git.sr.ht probably garbage collected the commit, and the fix is not on main because i want to verify it. Can you try the compute branch?

#214 Compute renderer hangs X11 NVIDIA desktop 4 days ago

Comment by ~eliasnaur on ~eliasnaur/gio

I happen to be debugging a similar issue on my Intel GPU. The change https://gioui.org/commit/a266052717c3845d fixes one potential cause of GPU hangs. Can you let me know how it fares on your setup?

EDIT: Updated commit hash.

#127 When there are too many rectangles they are not drawn 5 days ago

Comment by ~eliasnaur on ~eliasnaur/gio

Are you running on Linux? The compute renderer only supports Linux and Android right now.

#213 F10 key behaves differently on Windows 5 days ago

on ~eliasnaur/gio

REPORTED RESOLVED FIXED

#127 When there are too many rectangles they are not drawn 5 days ago

Comment by ~eliasnaur on ~eliasnaur/gio

Out of curiosity, how does the compute renderer fare? Its general performance doesn't yet match the old renderer, but it doesn't have limits in the number of paths (except for GPU memory).

Use GIORENDERER=forcecompute to enable it.

#213 F10 key behaves differently on Windows 6 days ago

Comment by ~eliasnaur on ~eliasnaur/gio

Thank you for the detailed description. May I ask what you use the F10 key for? Do you know what other programs without menus typically do with F10?

Please resend your patch with a sign-off.