~exelotl/nim-tilengine#1: 
Update for Tilengine 2.13.x

90 degree rotation flag is now supported (remove comment about it being unsupported)

Should add the following:

  • 3-bit property "palette" in Tile descriptor
  • TLN_SetGlobalPalette() to set the palettes used by "palette" property. 8 global palettes available
  • TLN_GetTilemapTiles() to get pointer to internal tilemap data
  • Position getters for layers and sprites: TLN_GetSpriteX()... TLN_GetLayerY()
  • Getter for global palette: TLN_GetGlobalPalette()
Status
RESOLVED IMPLEMENTED
Submitter
~exelotl
Assigned to
No-one
Submitted
2 years ago
Updated
1 year, 11 months ago
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