We need to:
- untangle the scenes (circular dependencies are a nighmare)
- add flushPalsWithFade to natu
- remove some of the last minute hacks (especially game-over handling)
- make a general system for popping up label sprites, rather than handling it all in the board.
- implement a "task" system so you can fire & forget some long-running logic rather than adding more timers to the board.
- Status
-
REPORTED
- Submitter
-
~exelotl
- Assigned to
-
No-one
- Submitted
-
3 years ago
- Updated
-
3 years ago
- Labels
-
No labels applied.