Comment by ~gedw99 on ~eliasnaur/gio
I raised it to see if we can get this happening: https://github.com/mearaj/giowidgets/issues/1
Comment by ~gedw99 on ~eliasnaur/gio
I agree :)
Maybe make a PR to the main GIO repo at https://github.com/gioui/gio/tree/main/widget ?
I think https://github.com/mearaj would be happy if this happened as its MIT license. https://github.com/mearaj/giowidgets/blob/main/LICENSE
Comment by ~gedw99 on ~eliasnaur/gio
Just want to clarify the question:
If you mean a dedicated GIO Date Picker there is one here: https://github.com/mearaj/giowidgets/blob/main/calendar.go
Its used in: https://github.com/mearaj/bhagad-house-booking/tree/main/frontend
It uses the Materials Design look like the rest of GIO.
If would be awesome if one day this was part of the GIO project, but at the moment its outside the main code.
Comment by ~gedw99 on ~eliasnaur/gio
also thanks for aligning the 2
gioui.org v0.7.0 gioui.org/x v0.7.0
Comment by ~gedw99 on ~eliasnaur/gio
thanks . I see https://github.com/gioui/gio-cmd/releases/tag/v0.7.0 :)
Comment by ~gedw99 on ~eliasnaur/gio
here is the better print of the tool chains it installs currently:
go-1.17.8 gomobile-wdy-v0.0.2 jdk-8u212b03 ndk-r19c sdk-4333796
Ticket created by ~gedw99 on ~eliasnaur/gio
Any chance we can have tagged release builds for gio cmd on GitHub ?
https://github.com/gioui/gio-cmd/blob/main/go.mod
gioui.org/cmd
The reason I ask is because it will make it possible to do automation of the gio builds with all the android and iOS tooling automatically installed.
https://github.com/worldiety/goup is the code I am using.
I need to add a a few lines to https://github.com/worldiety/goup/blob/master/resources.xml so that the gio cmd will be downloaded.
It installs all the android and iOS tooling in an isolated folder and exposes then using an export. Then it calls standard gio cmd build using
ls -al total 0 drwxr-xr-x 7 apple staff 224 Jun 11 17:39 . drwxr-xr-x 6 apple staff 192 Jun 11 17:32 .. drwxr-xr-x 19 apple staff 608 Jun 11 17:32 go-1.17.8 drwxr-xr-x 4 apple staff 128 Jun 11 17:32 gomobile-wdy-v0.0.2 drwxr-xr-x 3 apple staff 96 Jun 11 17:39 jdk-8u212b03 drwxr-xr-x 22 apple staff 704 Jun 11 17:38 ndk-r19c drwxr-xr-x 13 apple staff 416 Jun 11 17:38 sdk-4333796
Then I just need to create a group.yaml base on https://github.com/worldiety/goup/blob/master/example/goup.yaml
Then just a small about of golang code that I can call gio cmd build and all the toolchains is exposed via exports. It how it currently does it for go mobile builds.
Comment by ~gedw99 on ~eliasnaur/gio
Speaking of compute support and vello which is webgpu dependent.
I was playing with https://github.com/rajveermalviya/go-webgpu
https://github.com/rajveermalviya/go-webgpu-examples
go run github.com/rajveermalviya/go-webgpu-examples/compute@latest go: downloading github.com/rajveermalviya/go-webgpu-examples v0.0.0-20230730112648-c29c7b8006e5 go: downloading github.com/rajveermalviya/go-webgpu/wgpu v0.17.1 Steps: []string{"0", "1", "7", "2"}
got it working with gio too. worth a look ?
Comment by ~gedw99 on ~eliasnaur/gio
this can be closed.
Comment by ~gedw99 on ~eliasnaur/gio
thanks Lucas !!
works now... sorry about forgetting this basic stuff.