Comment by ~mittorn on ~a1batross/xash3d-fwgs
The issue is that renaming gamedir will change behavoiur. All such things should be configurable
Comment by ~mittorn on ~a1batross/xash3d-fwgs
I think, every workaround (non-feature) may be presented in separate flags field. We already have flag-to-string for features, but some short name will be useful too. we may hardcode default features and bugcomp flags in engine or in separate text file. Mod may override it by some text configuration file
Ticket created by ~mittorn on ~a1batross/xash3d-fwgs
Do we really need to hardcode features and bugcomp workarounds in engine source? Maybe provide separate configuration file to control this? For example, if mod is based on original valve or cstrike libraries, it may want to enable or not some of this features without doing it in game code This also will allow to enable engine-side features for mods
Ticket created by ~mittorn on ~a1batross/xash3d-fwgs
When hitting frozen (disconnected without message or just frozen process) player with crowbar, it spawns very many tents, freezes and gives wrong fps value after unfreezing
Comment by ~mittorn on ~mittorn/xash3d-android-project
hlsdk-portable now has android project, which targets android studio and is very unlikeky to be compatible with our targets except of aarch64 targets. Let's check now how it's done in godot, unity, divverent openxr sdk's If user really needs android studio support, we may try integrate legacy sdk/ndk into gradle, so AS will just download tools via gradle and build waf-generated project. If not, we may create sdk repo with pre-packaged releases (for users that are unable to download via git) and make some single-line build instructions.
Comment by ~mittorn on ~mittorn/xash3d-android-project
#10 needs his as shareduid must be configurable and optional
Comment by ~mittorn on ~mittorn/xash3d-android-project
fchdir works, but needs permissive mode to access files. On rooted devices user already may place files in public-accessible place, so only way to share data is using shareduid Setting NOT_OUR_BUG here, storage helper with shareduid is very low priority
REPORTED
RESOLVED NOT_OUR_BUGComment by ~mittorn on ~a1batross/xash3d-fwgs
REPORTED
RESOLVED FIXED~mittorn assigned ~mittorn to #9 on ~a1batross/xash3d-fwgs
Comment by ~mittorn on ~a1batross/xash3d-fwgs
It seems, i cannot edit/close tickets