bouncing of group or master track triggers export, but the resulting audio file is not added to the project. It ends up in /tmp/zrythm_bounce_XXXX.
When selecting stem export zrythm exports only one file, the mixdown.
When I use the export project function then zrythm warns me that the audio file is peaking over 0dB. However, there is a limiter set to -1dB true peak on the master channel and the master loudness meter shows me -1 dB max. peak. Checking the exported file externally shows that it really is much louder, up to 20 dB more than expected.
If I route everything through a "preMaster" channel with a limiter on it and export the mixdown it is the same result, the file is too loud,
The "instrument view" button is probably going to be used much more often than the "swap phase" button, so it should be shown when the tracks are at minimum size.
When the focus between tracks changes the gui lags for seconds.
Never used Live, so perhaps that's why this is so confusing to me. Yes, cutting yields exactly the result I was expecting, didn't occur to me, thanks!
It probably won't add much to have a third layer if the shown information is conflicting. A recorded audio file will nearly always be larger than the audio content and therefore it will need resizing to cut away eg counting in, pre-run etc.
Here's an example how I would record an audio performance, cut away the run-in and try to align the recording with the project. See how the audio in the editor is detached from the grid and the shown editor bars are conflicting with the timeline:
If there's more editing functionality (like quantizing/cutting/pasting etc) planned for the audio editor I believe it can't be avoided that the bars are aligned with the timeline.
Yes, I was thinking about proposing just that. However, the waveform will still be placed inconsistently. So, if I move the beginning a little bit to the front to cut noise, the waveform will be detached from the grid (unlike in the timeline representation), which will make it basically impossible to use the audio editor for fixing timing issues, nudging pieces onto the grid etc. Also, the user won't be able to easily identify which part of the file he actually is editing.
btw in the MIDI editor it works differently, the MIDI notes stay in place and are consistent with the timeline, even when you're resizing from the beginning.