~ndiddy

http://www.infochunk.com

Trackers

~ndiddy/libremo

Last active 2 years ago

#20 Better translations for tutorial text 2 years ago

Comment by ~ndiddy on ~ndiddy/libremo

wow thanks for the help!

#30 Change ball to use the sprite position 2 years ago

Comment by ~ndiddy on ~ndiddy/libremo

REPORTED RESOLVED FIXED

#32 Ball angle when launching should change based on the last direction the ship went 2 years ago

Comment by ~ndiddy on ~ndiddy/libremo

REPORTED RESOLVED FIXED

#6 Palette shifting on the intro isn't implemented 2 years ago

Comment by ~ndiddy on ~ndiddy/libremo

REPORTED RESOLVED FIXED

#5 Raster graphics 2 years ago

Comment by ~ndiddy on ~ndiddy/libremo

REPORTED RESOLVED FIXED

#18 Original logo 2 years ago

Comment by ~ndiddy on ~ndiddy/libremo

REPORTED RESOLVED FIXED

#16 Fade to white 2 years ago

Comment by ~ndiddy on ~ndiddy/libremo

REPORTED RESOLVED FIXED

#22 Gigaball needs a timer 2 years ago

Comment by ~ndiddy on ~ndiddy/libremo

Gigaball downgrades from level 2 to none, not level 2 to level 1

#33 Ball speed 2 years ago

game added by ~ndiddy on ~ndiddy/libremo

#33 Ball speed 2 years ago

Ticket created by ~ndiddy on ~ndiddy/libremo

Currently it's based on how many times the ball hit the paddle, but the actual game bases it off how many times it's hit the top wall. Need to figure out the thresholds etc for increasing speed