~raiguard/factorio-mods#87: 
Add entity.valid checks to tesla coil code

If someone deletes the tesla coil tower, but leaves behind the turret, then it crashes on an invalid LuaEntity. We should be checking .valid all the time to prevent this.

Status
REPORTED
Submitter
~raiguard
Assigned to
Submitted
2 years ago
Updated
2 years ago
Labels
Krastorio2 bug