~samhh

https://samhh.com

Trackers

~samhh/bangin-server-node

Last active 9 months ago

~samhh/qmk_firmware

Last active 1 year, 2 months ago

~samhh/samhh.com

Last active 1 year, 3 months ago

~samhh/unerf

Last active 2 years ago

~samhh/bangin

Last active 3 years ago

#4 Crash on invalid char 9 months ago

Ticket created by ~samhh on ~samhh/bangin-server-node

Jul 31 12:38:41 tentacool bangin-server-node[487046]: node:_http_outgoing:625
Jul 31 12:38:41 tentacool bangin-server-node[487046]:     throw new ERR_INVALID_CHAR('header content', name);
Jul 31 12:38:41 tentacool bangin-server-node[487046]:     ^
Jul 31 12:38:41 tentacool bangin-server-node[487046]: TypeError [ERR_INVALID_CHAR]: Invalid character in header content ["Location"]
Jul 31 12:38:41 tentacool bangin-server-node[487046]:     at storeHeader (node:_http_outgoing:573:5)
Jul 31 12:38:41 tentacool bangin-server-node[487046]:     at processHeader (node:_http_outgoing:568:3)
Jul 31 12:38:41 tentacool bangin-server-node[487046]:     at ServerResponse._storeHeader (node:_http_outgoing:449:11)
Jul 31 12:38:41 tentacool bangin-server-node[487046]:     at ServerResponse.writeHead (node:_http_server:417:8)
Jul 31 12:38:41 tentacool bangin-server-node[487046]:     at ChildProcess.<anonymous> (/nix/store/j8n4yjp5i47ksjkhbqaxj0sjymfj2p99-bangin-server-node-0.2.>
Jul 31 12:38:41 tentacool bangin-server-node[487046]:     at ChildProcess.emit (node:events:513:28)
Jul 31 12:38:41 tentacool bangin-server-node[487046]:     at maybeClose (node:internal/child_process:1091:16)
Jul 31 12:38:41 tentacool bangin-server-node[487046]:     at ChildProcess._handle.onexit (node:internal/child_process:302:5) {
Jul 31 12:38:41 tentacool bangin-server-node[487046]:   code: 'ERR_INVALID_CHAR'
Jul 31 12:38:41 tentacool bangin-server-node[487046]: }
Jul 31 12:38:41 tentacool bangin-server-node[487046]: Node.js v18.16.1
Jul 31 12:38:41 tentacool systemd[1]: bangin-server-node.service: Main process exited, code=exited, status=1/FAILURE
Jul 31 12:38:41 tentacool systemd[1]: bangin-server-node.service: Failed with result 'exit-code'.

I don't remember which char it was but I think I was playing with Unicode or emojis for Mercury.

#9 Gaming layer needs access to function keys 9 months ago

Comment by ~samhh on ~samhh/qmk_firmware

REPORTED RESOLVED CLOSED

#10 Gaming layer is using the broken key 9 months ago

Comment by ~samhh on ~samhh/qmk_firmware

REPORTED RESOLVED CLOSED

#2 Configurable fallback 1 year, 24 days ago

Comment by ~samhh on ~samhh/bangin-server-node

Added in 0.2.0.

REPORTED RESOLVED IMPLEMENTED

#3 Make manpage with ronn-ng 1 year, 2 months ago

Comment by ~samhh on ~samhh/bangin

Using Pandoc for a while now.

REPORTED RESOLVED FIXED

#12 Oneshot controls should support hold-and-spray 1 year, 2 months ago

Comment by ~samhh on ~samhh/qmk_firmware

REPORTED RESOLVED WONT_FIX

#12 Oneshot controls should support hold-and-spray 1 year, 2 months ago

Comment by ~samhh on ~samhh/qmk_firmware

The problem is really trying to migrate from Qutebrowser to Firefox/similar. It's not a problem occasionally entering a one-off <C-,>.

#12 Oneshot controls should support hold-and-spray 1 year, 2 months ago

Comment by ~samhh on ~samhh/qmk_firmware

Does work with Mod though. Been a while since I've looked at the implementation.

Edit: Nope, just with the arrows on the same layer.

#12 Oneshot controls should support hold-and-spray 1 year, 2 months ago

Ticket created by ~samhh on ~samhh/qmk_firmware

Use case: I'm using something with <C-*> binds and I want to hit them a dozen times. That's ultra fiddly at the moment, whereas with a normal keyboard you just hold Control and go on your way.

#5 Reset key is too easy to mistakenly press 1 year, 2 months ago

Comment by ~samhh on ~samhh/qmk_firmware

Still happens routinely.

RESOLVED FIXED REPORTED