~sircmpwn

Philadelphia

https://drewdevault.com

I write code.

Trackers

~sircmpwn/aerc2

Last active 10 hours ago

~sircmpwn/lists.sr.ht

Last active 18 hours ago

~sircmpwn/hg.sr.ht

Last active a day ago

~sircmpwn/wxrc

Last active 3 days ago

~sircmpwn/himitsu

Last active 4 days ago

~sircmpwn/man.sr.ht

Last active 4 days ago

~sircmpwn/meta.sr.ht

Last active 4 days ago

~sircmpwn/git.sr.ht

Last active 4 days ago

~sircmpwn/builds.sr.ht

Last active 6 days ago

~sircmpwn/paste.sr.ht

Last active 16 days ago
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#132 Lost mail to ~eliasnaur/* lists 18 hours ago

Comment by ~sircmpwn on ~sircmpwn/lists.sr.ht

Thanks for bringing this to my attention. This occured due to a partially applied update on mail.sr.ht. Don't re-send your emails, your mail server will retry again on its own. If they don't show up within a few hours, give it another shot.

REPORTED RESOLVED FIXED

#133 lists is losing my emails... =/ 18 hours ago

Comment by ~sircmpwn on ~sircmpwn/lists.sr.ht

Duplicate of #132

REPORTED RESOLVED DUPLICATE

#34 Hide bookmarks tab if none are present a day ago

Ticket created by ~sircmpwn on ~sircmpwn/hg.sr.ht

#322 Closed network 2 days ago

on ~sircmpwn/aerc2

REPORTED RESOLVED INVALID

#38 Implement drag and drop 3 days ago

compositor riggings added by ~sircmpwn on ~sircmpwn/wxrc

#39 Allow mouse to move out of frame 3 days ago

compositor riggings added by ~sircmpwn on ~sircmpwn/wxrc

#39 Allow mouse to move out of frame 3 days ago

Ticket created by ~sircmpwn on ~sircmpwn/wxrc

When moving a window or something, I occasionally will try to drag it off to the side of my space. However, I am often stopped when the cursor reaches the end of the FOV. We should let it be over-dragged and then snap it back once the mouse buttons are released.

#38 Implement drag and drop 3 days ago

Ticket created by ~sircmpwn on ~sircmpwn/wxrc

And think about what DnD for 3D clients would look like?

#17 Add a depth buffer 3 days ago

Comment by ~sircmpwn on ~sircmpwn/wxrc

Patch on the list for exporting depth buffers from clients. Still need to deal with taking them into account while rendering.

#26 Implement window management features 3 days ago

Comment by ~sircmpwn on ~sircmpwn/wxrc

Done:

  • Move around your head, move back and forth
  • Resize 2D views
  • Close active window
  • Clicking to focus (and updating z-order accordingly)

A new todo:

  • Make 2D pointer events use logical ordering, not spatial ordering, to route to the appropriate window